Weeks 10 and 11
Week 10
In Class Activity Analysis
In class we made
spinners that would have a higher probability of losing than winning, like at a
carnival. This kind of creation of a probability game that they can play, and relates
to lived experience of carnival games, will be more engaging to students. This
game helps students also understand financial literacy when an amount is
included per play. Student can understand the relation of spending to winning
and how probability is involved in how they lose money, even if they win.
This site (http://www.superteachertools.us/spinner/) allows you to craete a spinner online.
In class we also viewed a video that explained mode, median,
and mean, using toads, songs, and animation to make the lesson fun and engaging
for students. However, the video I believe is more suited to younger students,
and I would not find it applicable to the age I am teaching. I also think that
we have to be careful with showing YouTube videos due to automatic ads, comment
sections, auto play and the school not allowing YouTube.
Connections
to Reading
Small (2013) describes using a spinner, and
theoretical probability, which would apply to our first-class activity with a
carnival wheel. Small (2013) describes
that “theoretical probability can also be used to determine the likelihood of
an event that involves more than 1 outcome. For example, for the spinner shown
below…” (635). In this case students were using a spinner with only four
sections. In class we had the ability to make the spinner with as many sections
as we liked and change the size of the sections so that it was more likely to
land on a lose instead of a win. This would be an extension of the simpler
activity in the textbook.
For
the mean, median and mode video, this would connect to collecting data and
measures of central tendency. Small (2013) states that broadly, mean, median
and mode are ways of describing data with a single number, (only when the
measure is meaningful to the data collected), (p. 582). Data collection would
use these measures to help understand data sets, and for explanation of
meaning.
Connections to Personal Experience
I have used spinners and measures of central tendency in my own schooling. We learned probability and data management in formulaic ways however, and never applied them to real life examples or get to create our own spinners. If I had more of these hand on and fun math activities it would have motivated me to learn math. In my placement I have seen my associate teacher use math videos as a ‘minds on’ to get the class interested in a content area, but he does not rely on this. I think that videos are helpful for initiating interest, but not as ways to teach a lesson.
Impacts as a Teacher
·
Engagement/motivation
·
Connection to real life
·
Creativity
·
Problem solving
·
Use of technology
Week 11
In week 11 we went to a makerspace, where we used a 3d pen, played with ozobots, and did woodworking. I found these centres very frustrating, as no one was there to explain or help, which made the 3d pen and robots almost impossible for me to use and no learning took place. The woodworking was just gluing blocks together with hot glue. These kinds of centres did not add to my mathematical knowledge or to my knowledge of how to teach math.
References
Small, M. (2013) 3nd Edition. Making Math Meaningful to Canadian Students, K-8. 3rd Edition, Toronto, Nelson.
Ontario Ministry of Education. (2005). The Ontario
curriculum grades 1‐8: Mathematics. Retrieved from http://www.edu.gov.on.ca/eng/curriculum/elementary/math18curr.pdf
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